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#19139: Survive Orb

Item ID 19139 For Sale No
Identifier SurviveOrb Credit Price Not For Sale
Name Survive Orb Type Armor
NPC Buy 0 Weight 30
NPC Sell 0 Weapon Level 0
Range 0 Defense 0
Slots 0 Refineable No
Attack 0 Min Equip Level 50
MATK 0 Max Equip Level None
Equip Locations Lower Headgear
Equip Upper Normal / Upper / Baby / Third / Third Upper / Third Baby
Equippable Jobs All Jobs
Equip Gender Both (Male and Female)
Item Use Script

1 skill "TF_HIDING",1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bVariableCastrate,-3;

Equip Script None
Unequip Script None
Description Orbs that automatically assist its master in battle.
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ATK +2%
MATK +2%
Variable cast time -3%
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Enables use of Level 1 Hiding
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When combined with Survival Rod[1]:
Every refine levels of rod, MATK +10.
When refine level of rod at least +10:
If Base Level is 99 or lower:
Variable cast time -3%
Earth Strain and Chain Lightning damage +15%
Heaven's Drive and Jupitel Thunder damage +70%
If Base Level is 100 or higher:
Variable cast time -9%
Earth Strain and Chain Lightning damage +45%
Heaven's Drive and Jupitel Thunder damage +210%
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When combined with Survival Circlet:
VIT +4
Damage taken from Demihuman monster -4%
Variable cast time -6%
Wind and Earth element magic attack +20%
When Survival Circlet refined to +7:
VIT +4
Damage taken from Demihuman monster -4%
Variable cast time -6%
When Survival Circlet refined to +9:
VIT +4
Damage taken from Demihuman monster -4%
Variable cast time -6%
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When combined with Survival Manteau:
Damage taken from Demihuman monster -1%
Fixed cast time -50%
When Survival Manteau refined to +5:
Damage taken from Demihuman monster -2%
When Survival Manteau refined to +7:
Damage taken from Demihuman monster -2%
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When combined with Survival Manteau and Survival Rod[1]:
MATK +1%
When refine level of rod at least +5:
MATK +2%
When refine level of rod at least +7:
MATK +2%
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Class: Headgear
Defense: 0
Location: Lower
Weight: 30
Level Requirement: 50
Jobs: All classes
Theme:
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