Orbs that automatically assist its master in battle. ------------------------ ATK +2% MATK +2% Variable cast time -3% ------------------------ Enables use of Level 1 Hiding ------------------------ When combined with Survival Rod[1]: Every refine levels of rod, MATK +10. When refine level of rod at least +10: If Base Level is 99 or lower: Variable cast time -3% Earth Strain and Chain Lightning damage +15% Heaven's Drive and Jupitel Thunder damage +70% If Base Level is 100 or higher: Variable cast time -9% Earth Strain and Chain Lightning damage +45% Heaven's Drive and Jupitel Thunder damage +210% ------------------------ When combined with Survival Circlet: VIT +4 Damage taken from Demihuman monster -4% Variable cast time -6% Wind and Earth element magic attack +20% When Survival Circlet refined to +7: VIT +4 Damage taken from Demihuman monster -4% Variable cast time -6% When Survival Circlet refined to +9: VIT +4 Damage taken from Demihuman monster -4% Variable cast time -6% ------------------------ When combined with Survival Manteau: Damage taken from Demihuman monster -1% Fixed cast time -50% When Survival Manteau refined to +5: Damage taken from Demihuman monster -2% When Survival Manteau refined to +7: Damage taken from Demihuman monster -2% ------------------------ When combined with Survival Manteau and Survival Rod[1]: MATK +1% When refine level of rod at least +5: MATK +2% When refine level of rod at least +7: MATK +2% ------------------------ Class: Headgear Defense: 0 Location: Lower Weight: 30 Level Requirement: 50 Jobs: All classes